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Microsoft classic minesweeper
Microsoft classic minesweeper













microsoft classic minesweeper

In fact, the games were so successful that every time Microsoft tried to remove them, they were met with anguished howls of protest from testers of the new OS. Would you try moving to another one? Not if it meant you couldn't play Minesweeper. Of course, all four tests had the pleasing side effect of doing exactly what was described above and hooking people into the Operating System. If it was, you could you play the game if not, it wouldn't load. Hearts, introduced on 1992's Windows for Workgroups 3.1 - the first version built for networks - was there to get people introduced in networking: you could communicate with other Hearts clients on a LAN.įinally, FreeCell was actually there to test whether a new 'thunking layer' - a patch to enable 32-bit applications to run on a 16-bit Windows 3.1 system - was correctly installed. Minesweeperwas there to teach users about the left and right mouse buttons, as well as generally improving fine motor function and precise mouse movement. Solitaire was designed to get users used to the idea of 'drag and drop'. Timeline: The changing looks of Microsoft from (1981 - Present)Īn article in Mental Floss reveals that Microsoft was actually doing something far more clever than simply providing maddeningly addictive games for bored office workers when it installed Minesweeper, Solitaire, FreeCell and Hearts onto successive editions of Windows: it was teaching people crucial new physical computing functions. Games have always got people hooked on their parent machines so, naturally, we always assumed that the classic quartet of Microsoft games were there to draw people into Bill Gates' world-dominating OS. Mario sold the Nintendo and Sonic the Sega. Let's face it, Snake was the real reason that Nokias got so popular.















Microsoft classic minesweeper